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The Fighting Fantasy books could be picked up and played with a minimum of preparation, this scenario has been written to reflect this including pregenerated characters, full colour maps and other play aids to get you started quickly.
The inclusion of the new Luck rules give the single player a good chance of success without making groups of players too powerful. The original book was a solo experience this scenario has been written to allow players to challenge the Dungeon on their own or as part of a group of adventurers. This book is a conversion of Forest of Doom into a d20 role-playing game scenario. Now the Fighting Fantasy books are being rereleased allowing a new generation of players to explore the Citadel of Chaos, confront the Warlock of Firetop Mountain or get lost in the Forest of Doom. The Warlock of Firetop Mountain alone sold over 2 million copies.
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The Fighting Fantasy series has 59 titles to date (63 including Steve Jackson's SORCERY! Series) and has sold over 15 million copies worldwide and has been translated into over 20 languages. This revolutionary new idea, part book part game, gave the reader a unique experience - a fantasy adventure where you are the hero. Introduction Forest of Doom was the third book of the Fighting Fantasy series and was originally published in 1983.
All place names, character names, monster names, art work, cartography, trade marks, trade dress and other elements as defined in section 1(e) of the OGL are to be considered Product Identity, this includes but is not limited to: Fighting Fantasy, Myriador, Allansia, Darkwood Forest, Stone Bridge, The Pagan Plains, Mirewater, King Gillibran Ironhelm, Bigleg, Yaztromo, Blood Eels, cat-folk, Stingworm, Titan Cavetroll, Titan Forest Giant, Titan Wyvern, Dekion Strom, Sarian Jax, Ellion Gaarak, Rhana Quinn All original artists have asserted their moral rights as allowed under the Copyright Designs and Patents Act 1988. Everything in the following sections, apart from Product Identity listed below (as defined by the OGL) is also to be considered OGC: Luck, Appendix 1 New Monsters and Appendix 2 New Magic. All game mechanics and statistics derived from Open Game Content (OGC, as defined by the OGL) and the System Reference Documents are to be considered OGC.
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A copy of this License can be found at The d20 conversion of SORCERY! - Kharé Cityport of Traps is presented under v1.0a of the Open Game License (OGL) and as required a copy of the OGL can be found at the rear of this publication. and are used according to the terms of the d20 System License version 6.0. 'd20 System' and the 'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. Dungeons & Dragons® and Wizards of the Coast® are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used with permission. 'Fighting Fantasy' and the Fighting Fantasy logo are trademarks of Steve Jackson and Ian Livingstone and are used with permission. 'Myriador' and the Myriador logo are trademarks of Myriador Ltd. Legal notice The d20 conversion of SORCERY! - The Seven Serpents is © 2004 Myriador Ltd, all rights reserved. The Forest of Doom For the Players The ForestĪppendix 1- New Monsters Appendix 2- New Magic Appendix 3 - Campaign play Luck New Ability Score Standard Point Buy Method Using Luck Luck Difficulty Class Minimum Luck Score Saving Throws & Luck Skills & Luck Opposed Skill Checks & Luck Checks Without Rolls & Luck Combat & Luck Using Luck to Hit an Opponent in Combat Using Luck to Increase the Damage Dealt
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Scenario Awards Monsters and LuckĪdventure Summary Preparation Quick Play Campaign Integration How to use this Book Using Maps & Miniatures Using Luck to Reduce the Damage Taken Luck and Magic Luck and Turn / Rebuke Undead Stand alone Luck Checks Opposed Luck Checks Optional Luck Rule Restoring Luck Normal Regeneration of Ability Points Magical Means - Spells and Potions Discretionary Awards by the DM. Forest of Doom Based on the Fighting FantasyTM book by Ian Livingstone Credits Author: Jamie Wallis Editor: Geoff Oades Producer: Mike Dymond Cover Illustration: Martin McKenna Internal Illustrations: Amandine Labarre Additional Illustrations: Martin McKenna Graphic Design: Martin McKenna and Cartography: Typography: Project Manager: Geoff Oades Finance Planning: Mike Dymond Lead Playtester: Tim Birkbeck Playtesters: Colin Goodman, Darren Mallins, John Partridge, Karen McDonald, Mark Crow, Martin Bradley, Mike Wilson, Shane Garvey, Craig Freer, Donald Higgins, Phil Thomas, Adam Sorich Fighting FantasyTM Consultant: David Holt